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/* * Phusion Passenger - https://www.phusionpassenger.com/ * Copyright (c) 2011-2018 Phusion Holding B.V. * * "Passenger", "Phusion Passenger" and "Union Station" are registered * trademarks of Phusion Holding B.V. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _PASSENGER_APPLICATION_POOL2_GROUP_H_ #define _PASSENGER_APPLICATION_POOL2_GROUP_H_ #include <string> #include <map> #include <queue> #include <deque> #include <boost/thread.hpp> #include <boost/bind/bind.hpp> #include <boost/foreach.hpp> #include <boost/shared_ptr.hpp> #include <boost/make_shared.hpp> #include <boost/container/vector.hpp> #include <boost/container/small_vector.hpp> #include <boost/atomic.hpp> #include <oxt/macros.hpp> #include <oxt/thread.hpp> #include <oxt/dynamic_thread_group.hpp> #include <sys/types.h> #include <sys/stat.h> #include <cstdlib> #include <cassert> #include <MemoryKit/palloc.h> #include <WrapperRegistry/Registry.h> #include <Hooks.h> #include <Utils.h> #include <Core/ApplicationPool/Common.h> #include <Core/ApplicationPool/Context.h> #include <Core/ApplicationPool/BasicGroupInfo.h> #include <Core/ApplicationPool/Process.h> #include <Core/ApplicationPool/Options.h> #include <Core/SpawningKit/Factory.h> #include <Core/SpawningKit/Result.h> #include <Core/SpawningKit/UserSwitchingRules.h> #include <Shared/ApplicationPoolApiKey.h> namespace Passenger { namespace ApplicationPool2 { using namespace std; using namespace boost; using namespace oxt; /** * Except for otherwise documented parts, this class is not thread-safe, * so only access within ApplicationPool lock. */ class Group: public boost::enable_shared_from_this<Group> { // Actually private, but marked public so that unit tests can access the fields. public: friend class Pool; struct GetAction { GetCallback callback; SessionPtr session; }; struct DisableWaiter { ProcessPtr process; DisableCallback callback; DisableWaiter(const ProcessPtr &_process, const DisableCallback &_callback) : process(_process), callback(_callback) { } }; struct RouteResult { Process *process; bool finished; RouteResult(Process *p, bool _finished = false) : process(p), finished(_finished) { } }; enum LifeStatus { /** Up and operational. */ ALIVE, /** Being shut down. The containing Pool has issued the shutdown() * command, and this Group is now waiting for all detached processes to * exit. You cannot call `get()`, `restart()` and other mutating methods * anymore, and all threads created by this Group will exit as soon * as possible. */ SHUTTING_DOWN, /** * Shut down complete. Object no longer usable. No Processes are referenced * from this Group anymore. */ SHUT_DOWN }; BasicGroupInfo info; /** * A back reference to the containing Pool. Should never * be NULL because a Pool should outlive all its containing * Groups. * Read-only; only set during initialization. */ Pool *pool; time_t lastRestartFileMtime; time_t lastRestartFileCheckTime; /** Number of times a restart has been initiated so far. This is incremented immediately * in Group::restart(), and is used to abort the restarter thread that was active at the * time the restart was initiated. It's safe for the value to wrap around. */ unsigned int restartsInitiated; /** * The number of processes that are being spawned right now. * * Invariant: * if processesBeingSpawned > 0: m_spawning */ short processesBeingSpawned; /** * A Group object progresses through a life. * * You should not access this directly. You should use `isAlive()`/`getLifeStatus()`. * * Invariant: * if lifeStatus != ALIVE: * enabledCount == 0 * disablingCount == 0 * disabledCount == 0 * nEnabledProcessesTotallyBusy == 0 */ boost::atomic<boost::uint8_t> lifeStatus; /** * Whether the spawner thread is currently working. Note that even * if it's working, it doesn't necessarily mean that processes are * being spawned (i.e. that processesBeingSpawned > 0). After the * thread is done spawning a process, it will attempt to attach * the newly-spawned process to the group. During that time it's not * technically spawning anything. */ bool m_spawning: 1; /** Whether a non-rolling restart is in progress (i.e. whether spawnThreadRealMain() * is at work). While it is in progress, it is not possible to signal the desire to * spawn new process. If spawning was already in progress when the restart was initiated, * then the spawning will abort as soon as possible. * * When rolling restarting is in progress, this flag is false. * * Invariant: * if m_restarting: processesBeingSpawned == 0 */ bool m_restarting: 1; bool alwaysRestartFileExists: 1; /** Contains the spawn loop thread and the restarter thread. */ dynamic_thread_group interruptableThreads; string restartFile; string alwaysRestartFile; ProcessPtr nullProcess; /** This timer scans `detachedProcesses` periodically to see * whether any of the Processes can be shut down. */ bool detachedProcessesCheckerActive; boost::condition_variable detachedProcessesCheckerCond; Callback shutdownCallback; GroupPtr selfPointer; /****** Initialization and shutdown ******/ static ApiKey generateApiKey(const Pool *pool); static string generateUuid(const Pool *pool); bool shutdownCanFinish() const; void finishShutdown(boost::container::vector<Callback> &postLockActions); /****** Session management ******/ RouteResult route(const Options &options) const; SessionPtr newSession(Process *process, unsigned long long now = 0); static void _onSessionInitiateFailure(Session *session); static void _onSessionClose(Session *session); OXT_FORCE_INLINE void onSessionInitiateFailure(Process *process, Session *session); OXT_FORCE_INLINE void onSessionClose(Process *process, Session *session); /****** Spawning and restarting ******/ void spawnThreadMain(GroupPtr self, SpawningKit::SpawnerPtr spawner, Options options, unsigned int restartsInitiated); void spawnThreadRealMain(const SpawningKit::SpawnerPtr &spawner, const Options &options, unsigned int restartsInitiated); void finalizeRestart(GroupPtr self, Options oldOptions, Options newOptions, RestartMethod method, SpawningKit::FactoryPtr spawningKitFactory, unsigned int restartsInitiated, boost::container::vector<Callback> postLockActions); /****** Process list management ******/ Process *findProcessWithStickySessionId(unsigned int id) const; Process *findProcessWithStickySessionIdOrLowestBusyness(unsigned int id) const; Process *findProcessWithLowestBusyness(const ProcessList &processes) const; Process *findEnabledProcessWithLowestBusyness() const; void addProcessToList(const ProcessPtr &process, ProcessList &destination); void removeProcessFromList(const ProcessPtr &process, ProcessList &source); void removeFromDisableWaitlist(const ProcessPtr &p, DisableResult result, boost::container::vector<Callback> &postLockActions); void clearDisableWaitlist(DisableResult result, boost::container::vector<Callback> &postLockActions); void enableAllDisablingProcesses(boost::container::vector<Callback> &postLockActions); void startCheckingDetachedProcesses(bool immediately); void detachedProcessesCheckerMain(GroupPtr self); /****** Out-of-band work ******/ bool oobwAllowed() const; bool shouldInitiateOobw(Process *process) const; void maybeInitiateOobw(Process *process); void lockAndMaybeInitiateOobw(const ProcessPtr &process, DisableResult result, GroupPtr self); void initiateOobw(const ProcessPtr &process); void spawnThreadOOBWRequest(GroupPtr self, ProcessPtr process); void initiateNextOobwRequest(); /****** Internal utilities ******/ static void runAllActions(const boost::container::vector<Callback> &actions); static void interruptAndJoinAllThreads(GroupPtr self); static void doCleanupSpawner(SpawningKit::SpawnerPtr spawner); void resetOptions(const Options &newOptions, Options *destination = NULL); void mergeOptions(const Options &other); bool prepareHookScriptOptions(HookScriptOptions &hsOptions, const char *name); void runAttachHooks(const ProcessPtr process) const; void runDetachHooks(const ProcessPtr process) const; void setupAttachOrDetachHook(const ProcessPtr process, HookScriptOptions &options) const; unsigned int generateStickySessionId(); ProcessPtr createNullProcessObject(); ProcessPtr createProcessObject(const SpawningKit::Spawner &spawner, const SpawningKit::Result &spawnResult); bool poolAtFullCapacity() const; ProcessPtr poolForceFreeCapacity(const Group *exclude, boost::container::vector<Callback> &postLockActions); void wakeUpGarbageCollector(); bool anotherGroupIsWaitingForCapacity() const; Group *findOtherGroupWaitingForCapacity() const; bool pushGetWaiter(const Options &newOptions, const GetCallback &callback, boost::container::vector<Callback> &postLockActions); template<typename Lock> void assignSessionsToGetWaitersQuickly(Lock &lock); void assignSessionsToGetWaiters(boost::container::vector<Callback> &postLockActions); bool testOverflowRequestQueue() const; void callAbortLongRunningConnectionsCallback(const ProcessPtr &process); /****** Correctness verification ******/ bool selfCheckingEnabled() const; void verifyInvariants() const; void verifyExpensiveInvariants() const; #ifndef NDEBUG bool verifyNoRequestsOnGetWaitlistAreRoutable() const; #endif public: Options options; /** A UUID that's generated on Group initialization, and changes every time * the Group receives a restart command. Allows Union Station to track app * restarts. This information is public. */ string uuid; /** * Processes are categorized as enabled, disabling or disabled. * * - get() requests should go to enabled processes. * - Disabling processes are allowed to finish their current requests, * but they generally will not receive any new requests. The only * exception is when there are no enabled processes. In this case, * a new process will be spawned while in the mean time all requests * go to one of the disabling processes. Disabling processes become * disabled as soon as they finish all their requests and there are * enabled processes. * - Disabled processes never handle requests. * * 'enabledProcesses', 'disablingProcesses' and 'disabledProcesses' contain * all enabled, disabling and disabling processes in this group, respectively. * 'enabledCount', 'disablingCount' and 'disabledCount' are used to maintain * their numbers. * These lists do not intersect. A process is in exactly 1 list. * * `nEnabledProcessesTotallyBusy` counts the number of enabled processes for which * `isTotallyBusy()` is true. * * Invariants: * enabledCount >= 0 * disablingCount >= 0 * disabledCount >= 0 * enabledProcesses.size() == enabledCount * disablingProcesses.size() == disabingCount * disabledProcesses.size() == disabledCount * nEnabledProcessesTotallyBusy <= enabledCount * * if (enabledCount == 0): * processesBeingSpawned > 0 || restarting() || poolAtFullCapacity() * if (enabledCount == 0) and (disablingCount > 0): * processesBeingSpawned > 0 * if !m_spawning: * (enabledCount > 0) || (disablingCount == 0) * * for all process in enabledProcesses: * process.enabled == Process::ENABLED * process.isAlive() * process.oobwStatus == Process::OOBW_NOT_ACTIVE || process.oobwStatus == Process::OOBW_REQUESTED * for all processes in disablingProcesses: * process.enabled == Process::DISABLING * process.isAlive() * process.oobwStatus == Process::OOBW_NOT_ACTIVE || process.oobwStatus == Process::OOBW_IN_PROGRESS * for all process in disabledProcesses: * process.enabled == Process::DISABLED * process.isAlive() * process.oobwStatus == Process::OOBW_NOT_ACTIVE || process.oobwStatus == Process::OOBW_IN_PROGRESS */ int enabledCount; int disablingCount; int disabledCount; int nEnabledProcessesTotallyBusy; ProcessList enabledProcesses; ProcessList disablingProcesses; ProcessList disabledProcesses; /** * When a process is detached, it is stored here until we've confirmed * that the OS process has exited. * * for all process in detachedProcesses: * process.enabled == Process::DETACHED */ ProcessList detachedProcesses; /** * A cache of the processes' busyness. It's in a compact structure * so that `findProcessWithLowestBusyness()` can work very quickly * when there are a large number of processes. */ boost::container::vector<int> enabledProcessBusynessLevels; /** * get() requests for this group that cannot be immediately satisfied are * put on this wait list, which must be processed as soon as the necessary * resources have become free. * * ### Invariant 1 (safety) * * If requests are queued in the getWaitlist, then that's because there are * no processes that can serve them. * * if getWaitlist is non-empty: * enabledProcesses.empty() || (no request in getWaitlist is routeable) * * Here, "routeable" is defined as `route(options).process != NULL`. * * ### Invariant 2 (progress) * * The only reason why there are no enabled processes, while at the same time we're * not spawning or waiting for pool capacity, is because there is nothing to do. * * if enabledProcesses.empty() && !m_spawning && !restarting() && !poolAtFullCapacity(): * getWaitlist is empty * * Equivalently: * If requests are queued in the getWaitlist, then either we have processes that can process * them (some time in the future), or we're actively trying to spawn processes, unless we're * unable to do that because of resource limits. * * if getWaitlist is non-empty: * !enabledProcesses.empty() || m_spawning || restarting() || poolAtFullCapacity() */ deque<GetWaiter> getWaitlist; /** * Disable() commands that couldn't finish immediately will put their callbacks * in this queue. Note that there may be multiple DisableWaiters pointing to the * same Process. * * Invariant: * disableWaitlist.size() >= disablingCount */ deque<DisableWaiter> disableWaitlist; /** * Invariant: * (lifeStatus == ALIVE) == (spawner != NULL) */ SpawningKit::SpawnerPtr spawner; /****** Initialization and shutdown ******/ Group(Pool *pool, const Options &options); ~Group(); bool initialize(); void shutdown(const Callback &callback, boost::container::vector<Callback> &postLockActions); /****** Life time, basic info, backreferences and related objects ******/ bool isAlive() const; OXT_FORCE_INLINE LifeStatus getLifeStatus() const; StaticString getName() const; const BasicGroupInfo &getInfo(); const ApiKey &getApiKey() const; OXT_FORCE_INLINE Pool *getPool() const; Context *getContext() const; psg_pool_t *getPallocPool() const; const ResourceLocator &getResourceLocator() const; const WrapperRegistry::Registry &getWrapperRegistry() const; /****** Session management ******/ SessionPtr get(const Options &newOptions, const GetCallback &callback, boost::container::vector<Callback> &postLockActions); /****** Spawning and restarting ******/ void restart(const Options &options, RestartMethod method = RM_DEFAULT); bool restarting() const; bool needsRestart(const Options &options); SpawnResult spawn(); bool spawning() const; bool shouldSpawn() const; bool shouldSpawnForGetAction() const; bool allowSpawn() const; /****** Process list management ******/ AttachResult attach(const ProcessPtr &process, boost::container::vector<Callback> &postLockActions); void detach(const ProcessPtr &process, boost::container::vector<Callback> &postLockActions); void detachAll(boost::container::vector<Callback> &postLockActions); void enable(const ProcessPtr &process, boost::container::vector<Callback> &postLockActions); DisableResult disable(const ProcessPtr &process, const DisableCallback &callback); /****** State inspection ******/ unsigned int getProcessCount() const; bool processLowerLimitsSatisfied() const; bool processUpperLimitsReached() const; bool allEnabledProcessesAreTotallyBusy() const; unsigned int capacityUsed() const; bool isWaitingForCapacity() const; bool garbageCollectable(unsigned long long now = 0) const; void inspectXml(std::ostream &stream, bool includeSecrets = true) const; void inspectPropertiesInAdminPanelFormat(Json::Value &result) const; void inspectConfigInAdminPanelFormat(Json::Value &result) const; /****** Out-of-band work ******/ void requestOOBW(const ProcessPtr &process); /****** Miscellaneous ******/ void cleanupSpawner(boost::container::vector<Callback> &postLockActions); bool authorizeByUid(uid_t uid) const; bool authorizeByApiKey(const ApiKey &key) const; }; } // namespace ApplicationPool2 } // namespace Passenger #endif /* _PASSENGER_APPLICATION_POOL2_GROUP_H_ */