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/* * Phusion Passenger - https://www.phusionpassenger.com/ * Copyright (c) 2014-2018 Phusion Holding B.V. * * "Passenger", "Phusion Passenger" and "Union Station" are registered * trademarks of Phusion Holding B.V. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _PASSENGER_SERVER_KIT_SERVER_H_ #define _PASSENGER_SERVER_KIT_SERVER_H_ #include <psg_sysqueue.h> #include <boost/cstdint.hpp> #include <boost/config.hpp> #include <boost/scoped_ptr.hpp> #include <oxt/system_calls.hpp> #include <oxt/backtrace.hpp> #include <oxt/macros.hpp> #include <vector> #include <new> #include <ev++.h> // for std::swap() #if __cplusplus >= 201103L #include <utility> #else #include <algorithm> #endif #include <sys/socket.h> #include <sys/un.h> #include <netinet/in.h> #include <netinet/tcp.h> #include <arpa/inet.h> #include <assert.h> #include <errno.h> #include <pthread.h> #include <cstdio> #include <jsoncpp/json.h> #include <LoggingKit/LoggingKit.h> #include <SafeLibev.h> #include <Constants.h> #include <ServerKit/Context.h> #include <ServerKit/Errors.h> #include <ServerKit/Hooks.h> #include <ServerKit/Client.h> #include <ServerKit/ClientRef.h> #include <ConfigKit/ConfigKit.h> #include <Algorithms/MovingAverage.h> #include <Utils.h> #include <Utils/ScopeGuard.h> #include <StrIntTools/StrIntUtils.h> #include <IOTools/IOUtils.h> #include <SystemTools/SystemTime.h> namespace Passenger { namespace ServerKit { using namespace std; using namespace boost; using namespace oxt; // We use 'this' so that the macros work in derived template classes like HttpServer<>. #define SKS_LOG(level, file, line, expr) P_LOG(Passenger::LoggingKit::context, level, file, line, "[" << this->getServerName() << "] " << expr) #define SKS_ERROR(expr) P_ERROR("[" << this->getServerName() << "] " << expr) #define SKS_WARN(expr) P_WARN("[" << this->getServerName() << "] " << expr) #define SKS_INFO(expr) P_INFO("[" << this->getServerName() << "] " << expr) #define SKS_NOTICE(expr) P_NOTICE("[" << this->getServerName() << "] " << expr) #define SKS_DEBUG(expr) P_DEBUG("[" << this->getServerName() << "] " << expr) #define SKS_TRACE(level, expr) P_TRACE(level, "[" << this->getServerName() << "] " << expr) #define SKS_NOTICE_FROM_STATIC(server, expr) P_NOTICE("[" << server->getServerName() << "] " << expr) #define SKC_LOG(client, level, expr) SKC_LOG_FROM_STATIC(this, client, level, expr) #define SKC_ERROR(client, expr) SKC_ERROR_FROM_STATIC(this, client, expr) #define SKC_WARN(client, expr) SKC_WARN_FROM_STATIC(this, client, expr) #define SKC_NOTICE(client, expr) SKC_NOTICE_FROM_STATIC(this, client, expr) #define SKC_INFO(client, expr) SKC_INFO_FROM_STATIC(this, client, expr) #define SKC_DEBUG(client, expr) SKC_DEBUG_FROM_STATIC(this, client, expr) #define SKC_DEBUG_WITH_POS(client, file, line, expr) \ SKC_DEBUG_FROM_STATIC_WITH_POS(this, client, file, line, expr) #define SKC_TRACE(client, level, expr) SKC_TRACE_FROM_STATIC(this, client, level, expr) #define SKC_TRACE_WITH_POS(client, level, file, line, expr) \ SKC_TRACE_FROM_STATIC_WITH_POS(this, client, level, file, line, expr) #define SKC_LOG_FROM_STATIC(server, client, level, expr) \ do { \ if (Passenger::LoggingKit::getLevel() >= level) { \ char _clientName[16]; \ int _clientNameSize = server->getClientName((client), _clientName, sizeof(_clientName)); \ P_LOG(LoggingKit::context, level, __FILE__, __LINE__, \ "[Client " << StaticString(_clientName, _clientNameSize) << "] " << expr); \ } \ } while (0) #define SKC_ERROR_FROM_STATIC(server, client, expr) \ SKC_LOG_FROM_STATIC(server, client, Passenger::LoggingKit::ERROR, expr) #define SKC_WARN_FROM_STATIC(server, client, expr) \ SKC_LOG_FROM_STATIC(server, client, Passenger::LoggingKit::WARN, expr) #define SKC_NOTICE_FROM_STATIC(server, client, expr) \ SKC_LOG_FROM_STATIC(server, client, Passenger::LoggingKit::NOTICE, expr) #define SKC_INFO_FROM_STATIC(server, client, expr) \ SKC_LOG_FROM_STATIC(server, client, Passenger::LoggingKit::INFO, expr) #define SKC_DEBUG_FROM_STATIC(server, client, expr) \ SKC_LOG_FROM_STATIC(server, client, Passenger::LoggingKit::DEBUG, expr) #define SKC_DEBUG_FROM_STATIC_WITH_POS(server, client, file, line, expr) \ do { \ if (OXT_UNLIKELY(Passenger::LoggingKit::getLevel() >= Passenger::LoggingKit::DEBUG)) { \ char _clientName[16]; \ int _clientNameSize = server->getClientName((client), _clientName, sizeof(_clientName)); \ P_DEBUG_WITH_POS(file, line, \ "[Client " << StaticString(_clientName, _clientNameSize) << "] " << expr); \ } \ } while (0) #define SKC_TRACE_FROM_STATIC(server, client, level, expr) \ SKC_TRACE_FROM_STATIC_WITH_POS(server, client, level, __FILE__, __LINE__, expr) #define SKC_TRACE_FROM_STATIC_WITH_POS(server, client, level, file, line, expr) \ do { \ if (OXT_UNLIKELY(Passenger::LoggingKit::getLevel() >= Passenger::LoggingKit::INFO + level)) { \ char _clientName[16]; \ int _clientNameSize = server->getClientName((client), _clientName, sizeof(_clientName)); \ P_TRACE_WITH_POS(level, file, line, \ "[Client " << StaticString(_clientName, _clientNameSize) << "] " << expr); \ } \ } while (0) #define SKC_LOG_EVENT(klass, client, eventName) SKC_LOG_EVENT_FROM_STATIC(this, klass, client, eventName) #define SKC_LOG_EVENT_FROM_STATIC(server, klass, client, eventName) \ TRACE_POINT_WITH_DATA_FUNCTION(klass::_getClientNameFromTracePoint, client); \ SKC_TRACE_FROM_STATIC(server, client, 3, "Event: " eventName) /* * BEGIN ConfigKit schema: Passenger::ServerKit::BaseServerSchema * (do not edit: following text is automatically generated * by 'rake configkit_schemas_inline_comments') * * accept_burst_count unsigned integer - default(32) * client_freelist_limit unsigned integer - default(0) * min_spare_clients unsigned integer - default(0) * start_reading_after_accept boolean - default(true) * * END */ class BaseServerSchema: public ConfigKit::Schema { private: void initialize() { using namespace ConfigKit; add("accept_burst_count", UINT_TYPE, OPTIONAL, 32); add("start_reading_after_accept", BOOL_TYPE, OPTIONAL, true); add("min_spare_clients", UINT_TYPE, OPTIONAL, 0); add("client_freelist_limit", UINT_TYPE, OPTIONAL, 0); } public: BaseServerSchema() { initialize(); finalize(); } BaseServerSchema(bool _subclassing) { initialize(); } }; struct BaseServerConfigRealization { unsigned int acceptBurstCount: 7; bool startReadingAfterAccept: 1; unsigned int minSpareClients: 12; unsigned int clientFreelistLimit: 12; BaseServerConfigRealization(const ConfigKit::Store &config) : acceptBurstCount(config["accept_burst_count"].asUInt()), startReadingAfterAccept(config["start_reading_after_accept"].asBool()), minSpareClients(config["min_spare_clients"].asUInt()), clientFreelistLimit(config["client_freelist_limit"].asUInt()) { } void swap(BaseServerConfigRealization &other) BOOST_NOEXCEPT_OR_NOTHROW { #define SWAP_BITFIELD(Type, name) \ do { \ Type tmp = name; \ name = other.name; \ other.name = tmp; \ } while (false) SWAP_BITFIELD(unsigned int, acceptBurstCount); SWAP_BITFIELD(bool, startReadingAfterAccept); SWAP_BITFIELD(unsigned int, minSpareClients); SWAP_BITFIELD(unsigned int, clientFreelistLimit); #undef SWAP_BITFIELD } }; struct BaseServerConfigChangeRequest { boost::scoped_ptr<ConfigKit::Store> config; boost::scoped_ptr<BaseServerConfigRealization> configRlz; }; /** * A highly optimized generic base class for evented socket servers, implementing basic, * low-level connection management. * * ## Features * * ### Client objects * * Every connected client is represented by a client object, which inherits from * ServerKit::BaseClient. The client object provides input and output, and you can * extend with your own fields. * * Client objects are reference counted, for easy memory management. * * Creation and destruction is very efficient, because client objects are put on a * freelist upon destruction, so that no malloc calls are necessary next time. * * ### Zero-copy buffers * * All input is handled in a zero-copy manner, by using the mbuf system. * * ### Channel I/O abstraction * * All input is handled through the Channel abstraction, and all output is * handled through the FileBufferedFdSinkChannel abstraction.. This makes writing * evented servers very easy. * * ### Multiple listen endpoints * * The server can listen on multiple server endpoints at the same time (e.g. TCP and * Unix domain sockets), up to SERVER_KIT_MAX_SERVER_ENDPOINTS. * * ### Automatic backoff when too many file descriptors are active * * If ENFILES or EMFILES is encountered when accepting new clients, Server will stop * accepting new clients for a few seconds so that doesn't keep triggering the error * in a busy loop. * * ### Logging * * Provides basic logging macros that also log the client name. */ template<typename DerivedServer, typename Client = Client> class BaseServer: public HooksImpl { public: /***** Types *****/ typedef BaseServer BaseClass; typedef Client ClientType; typedef ClientRef<DerivedServer, Client> ClientRefType; STAILQ_HEAD(FreeClientList, Client); TAILQ_HEAD(ClientList, Client); enum State { ACTIVE, TOO_MANY_FDS, SHUTTING_DOWN, FINISHED_SHUTDOWN }; static const unsigned int MAX_ACCEPT_BURST_COUNT = 127; typedef void (*Callback)(DerivedServer *server); typedef BaseServerConfigChangeRequest ConfigChangeRequest; /***** Configuration *****/ ConfigKit::Store config; BaseServerConfigRealization configRlz; Callback shutdownFinishCallback; /***** Working state and statistics (do not modify) *****/ State serverState; FreeClientList freeClients; ClientList activeClients, disconnectedClients; unsigned int freeClientCount, activeClientCount, disconnectedClientCount; unsigned int peakActiveClientCount; unsigned long totalClientsAccepted, lastTotalClientsAccepted; unsigned long long totalBytesConsumed; ev_tstamp lastStatisticsUpdateTime; double clientAcceptSpeed1m, clientAcceptSpeed1h; private: Context *ctx; unsigned int nextClientNumber: 28; uint8_t nEndpoints: 3; bool accept4Available: 1; ev::timer acceptResumptionWatcher; ev::timer statisticsUpdateWatcher; ev::io endpoints[SERVER_KIT_MAX_SERVER_ENDPOINTS]; /***** Private methods *****/ void preinitialize(Context *context) { STAILQ_INIT(&freeClients); TAILQ_INIT(&activeClients); TAILQ_INIT(&disconnectedClients); acceptResumptionWatcher.set(context->libev->getLoop()); acceptResumptionWatcher.set< BaseServer<DerivedServer, Client>, &BaseServer<DerivedServer, Client>::onAcceptResumeTimeout>(this); statisticsUpdateWatcher.set(context->libev->getLoop()); statisticsUpdateWatcher.set< BaseServer<DerivedServer, Client>, &BaseServer<DerivedServer, Client>::onStatisticsUpdateTimeout>(this); } static void _onAcceptable(EV_P_ ev_io *io, int revents) { static_cast<BaseServer *>(io->data)->onAcceptable(io, revents); } void onAcceptable(ev_io *io, int revents) { TRACE_POINT(); unsigned int acceptCount = 0; bool error = false; int fd, errcode = 0; Client *client; Client *acceptedClients[MAX_ACCEPT_BURST_COUNT]; P_ASSERT_EQ(serverState, ACTIVE); SKS_DEBUG("New clients can be accepted on a server socket"); for (unsigned int i = 0; i < configRlz.acceptBurstCount; i++) { fd = acceptNonBlockingSocket(io->fd); if (fd == -1) { error = true; errcode = errno; break; } FdGuard guard(fd, NULL, 0); client = checkoutClientObject(); TAILQ_INSERT_HEAD(&activeClients, client, nextClient.activeOrDisconnectedClient); acceptedClients[acceptCount] = client; activeClientCount++; acceptCount++; totalClientsAccepted++; client->number = getNextClientNumber(); reinitializeClient(client, fd); P_LOG_FILE_DESCRIPTOR_PURPOSE(fd, "Server " << getServerName() << ", client " << getClientName(client)); guard.clear(); } if (acceptCount > 0) { SKS_DEBUG(acceptCount << " new client(s) accepted; there are now " << activeClientCount << " active client(s)"); } if (error && errcode != EAGAIN && errcode != EWOULDBLOCK) { SKS_ERROR("Cannot accept client: " << getErrorDesc(errcode) << " (errno=" << errcode << "). " << "Stop accepting clients for 3 seconds. " << "Current client count: " << activeClientCount); serverState = TOO_MANY_FDS; acceptResumptionWatcher.set(3, 0); acceptResumptionWatcher.start(); for (uint8_t i = 0; i < nEndpoints; i++) { ev_io_stop(ctx->libev->getLoop(), &endpoints[i]); } } onClientsAccepted(acceptedClients, acceptCount); } void onAcceptResumeTimeout(ev::timer &timer, int revents) { TRACE_POINT(); P_ASSERT_EQ(serverState, TOO_MANY_FDS); SKS_NOTICE("Resuming accepting new clients"); serverState = ACTIVE; for (uint8_t i = 0; i < nEndpoints; i++) { ev_io_start(ctx->libev->getLoop(), &endpoints[i]); } } int acceptNonBlockingSocket(int serverFd) { union { struct sockaddr_in inaddr; struct sockaddr_in6 inaddr6; struct sockaddr_un unaddr; } u; socklen_t addrlen = sizeof(u); if (accept4Available) { int fd = callAccept4(serverFd, (struct sockaddr *) &u, &addrlen, O_NONBLOCK); // FreeBSD returns EINVAL if accept4() is called with invalid flags. if (fd == -1 && (errno == ENOSYS || errno == EINVAL)) { accept4Available = false; return acceptNonBlockingSocket(serverFd); } else { return fd; } } else { int fd = syscalls::accept(serverFd, (struct sockaddr *) &u, &addrlen); FdGuard guard(fd, __FILE__, __LINE__); if (fd == -1) { return -1; } else { try { setNonBlocking(fd); } catch (const SystemException &e) { SKS_DEBUG("Unable to set non-blocking flag on accepted client socket: " << e.what() << " (errno=" << e.code() << ")"); errno = e.code(); return -1; } guard.clear(); return fd; } } } void onStatisticsUpdateTimeout(ev::timer &timer, int revents) { TRACE_POINT(); this->onUpdateStatistics(); this->onFinalizeStatisticsUpdate(); timer.repeat = timeToNextMultipleD(5, ev_now(this->getLoop())); timer.again(); } unsigned int getNextClientNumber() { return nextClientNumber++; } Client *checkoutClientObject() { // Try to obtain client object from freelist. if (!STAILQ_EMPTY(&freeClients)) { return checkoutClientObjectFromFreelist(); } else { return createNewClientObject(); } } Client *checkoutClientObjectFromFreelist() { assert(freeClientCount > 0); SKS_TRACE(3, "Checking out client object from freelist (" << freeClientCount << " -> " << (freeClientCount - 1) << ")"); Client *client = STAILQ_FIRST(&freeClients); P_ASSERT_EQ(client->getConnState(), Client::IN_FREELIST); client->refcount.store(2, boost::memory_order_relaxed); freeClientCount--; STAILQ_REMOVE_HEAD(&freeClients, nextClient.freeClient); return client; } Client *createNewClientObject() { Client *client; SKS_TRACE(3, "Creating new client object"); try { client = new Client(this); } catch (const std::bad_alloc &) { return NULL; } onClientObjectCreated(client); return client; } void clientReachedZeroRefcount(Client *client) { TRACE_POINT(); assert(disconnectedClientCount > 0); assert(!TAILQ_EMPTY(&disconnectedClients)); SKC_TRACE(client, 3, "Client object reached a reference count of 0"); TAILQ_REMOVE(&disconnectedClients, client, nextClient.activeOrDisconnectedClient); disconnectedClientCount--; if (addClientToFreelist(client)) { SKC_TRACE(client, 3, "Client object added to freelist (" << (freeClientCount - 1) << " -> " << freeClientCount << ")"); } else { SKC_TRACE(client, 3, "Client object destroyed; not added to freelist " << "because it's full (" << freeClientCount << ")"); delete client; } if (serverState == SHUTTING_DOWN && activeClientCount == 0 && disconnectedClientCount == 0) { finishShutdown(); } } bool addClientToFreelist(Client *client) { if (freeClientCount < configRlz.clientFreelistLimit) { STAILQ_INSERT_HEAD(&freeClients, client, nextClient.freeClient); freeClientCount++; client->refcount.store(2, boost::memory_order_relaxed); client->setConnState(Client::IN_FREELIST); return true; } else { return false; } } void passClientToEventLoopThread(Client *client) { // The shutdown procedure waits until all ACTIVE and DISCONNECTED // clients are gone before destroying a Server, so we know for sure // that this async callback outlives the Server. ctx->libev->runLater(boost::bind(&BaseServer::passClientToEventLoopThreadCallback, this, ClientRefType(client, __FILE__, __LINE__))); } void passClientToEventLoopThreadCallback(ClientRefType clientRef) { // Do nothing. Once this method returns, the reference count of the // client drops to 0, and clientReachedZeroRefcount() is called. } const char *getServerStateString() const { switch (serverState) { case ACTIVE: return "ACTIVE"; case TOO_MANY_FDS: return "TOO_MANY_FDS"; case SHUTTING_DOWN: return "SHUTTING_DOWN"; case FINISHED_SHUTDOWN: return "FINISHED_SHUTDOWN"; default: return "UNKNOWN"; } } void finishShutdown() { TRACE_POINT(); compact(LoggingKit::INFO); acceptResumptionWatcher.stop(); statisticsUpdateWatcher.stop(); SKS_NOTICE("Shutdown finished"); serverState = FINISHED_SHUTDOWN; if (shutdownFinishCallback) { shutdownFinishCallback(static_cast<DerivedServer *>(this)); } } void logClientDataReceived(Client *client, const MemoryKit::mbuf &buffer, int errcode) { if (buffer.size() > 0) { SKC_TRACE(client, 3, "Processing " << buffer.size() << " bytes of client data"); } else if (errcode == 0) { SKC_TRACE(client, 2, "Client sent EOF"); } else { SKC_TRACE(client, 2, "Error reading from client socket: " << getErrorDesc(errcode) << " (errno=" << errcode << ")"); } } static Channel::Result _onClientDataReceived(Channel *_channel, const MemoryKit::mbuf &buffer, int errcode) { FdSourceChannel *channel = reinterpret_cast<FdSourceChannel *>(_channel); Client *client = static_cast<Client *>(static_cast<BaseClient *>( channel->getHooks()->userData)); BaseServer *server = getServerFromClient(client); const size_t bufferSize = buffer.size(); server->logClientDataReceived(client, buffer, errcode); Channel::Result result = server->onClientDataReceived(client, buffer, errcode); // This counter is mostly useful for unit tests, so it's too much hassle to // support cases where result.consumed < 1. size_t consumed = std::max<size_t>(0, std::min<size_t>(result.consumed, bufferSize)); server->totalBytesConsumed += consumed; SKC_TRACE_FROM_STATIC(server, client, 2, consumed << " bytes of client data consumed in this callback"); return result; } static void _onClientOutputError(FileBufferedFdSinkChannel *_channel, int errcode) { FileBufferedFdSinkChannel *channel = reinterpret_cast<FileBufferedFdSinkChannel *>(_channel); Client *client = static_cast<Client *>(static_cast<BaseClient *>( channel->getHooks()->userData)); BaseServer *server = getServerFromClient(client); server->onClientOutputError(client, errcode); } protected: /***** Hooks *****/ virtual void onClientObjectCreated(Client *client) { TRACE_POINT(); client->hooks.impl = this; client->hooks.userData = static_cast<BaseClient *>(client); client->input.setContext(ctx); client->input.setHooks(&client->hooks); client->input.setDataCallback(_onClientDataReceived); client->output.setContext(ctx); client->output.setHooks(&client->hooks); client->output.errorCallback = _onClientOutputError; } virtual void onClientsAccepted(Client **clients, unsigned int size) { unsigned int i; peakActiveClientCount = std::max(peakActiveClientCount, activeClientCount); for (i = 0; i < size; i++) { Client *client = clients[i]; onClientAccepted(client); if (client->connected()) { if (configRlz.startReadingAfterAccept) { client->input.startReading(); } else { client->input.startReadingInNextTick(); } } // A Client object starts with a refcount of 2 so that we can // be sure it won't be destroyted while we're looping inside this // function. But we also need an extra unref here. unrefClient(client, __FILE__, __LINE__); } } virtual void onClientAccepted(Client *client) { // Do nothing. } virtual void onClientDisconnecting(Client *client) { // Do nothing. } virtual void onClientDisconnected(Client *client) { // Do nothing. } virtual bool shouldDisconnectClientOnShutdown(Client *client) { return false; } virtual Channel::Result onClientDataReceived(Client *client, const MemoryKit::mbuf &buffer, int errcode) { if (buffer.empty()) { disconnect(&client); } return Channel::Result(0, true); } virtual void onClientOutputError(Client *client, int errcode) { SKC_LOG_EVENT(DerivedServer, client, "onClientOutputError"); char message[1024]; int ret = snprintf(message, sizeof(message), "client socket write error: %s (errno=%d)", getErrorDesc(errcode), errcode); disconnectWithError(&client, StaticString(message, ret), getClientOutputErrorDisconnectionLogLevel(client, errcode)); } virtual LoggingKit::Level getClientOutputErrorDisconnectionLogLevel( Client *client, int errcode) const { return LoggingKit::WARN; } virtual void onUpdateStatistics() { SKS_DEBUG("Updating statistics"); ev_tstamp now = ev_now(this->getLoop()); ev_tstamp duration = now - lastStatisticsUpdateTime; // Statistics are updated about every 5 seconds, so about 12 updates // per minute. We want the old average to decay to 5% after 1 minute // and 1 hour, respectively, so: // 1 minute: 1 - exp(ln(0.05) / 12) = 0.22092219194555585 // 1 hour : 1 - exp(ln(0.05) / (60 * 12)) = 0.0041520953856636345 clientAcceptSpeed1m = expMovingAverage(clientAcceptSpeed1m, (totalClientsAccepted - lastTotalClientsAccepted) / duration, 0.22092219194555585); clientAcceptSpeed1h = expMovingAverage(clientAcceptSpeed1h, (totalClientsAccepted - lastTotalClientsAccepted) / duration, 0.0041520953856636345); } virtual void onFinalizeStatisticsUpdate() { lastTotalClientsAccepted = totalClientsAccepted; lastStatisticsUpdateTime = ev_now(this->getLoop()); } virtual void reinitializeClient(Client *client, int fd) { client->setConnState(Client::ACTIVE); SKC_TRACE(client, 2, "Client associated with file descriptor: " << fd); client->input.reinitialize(fd); client->output.reinitialize(fd); } virtual void deinitializeClient(Client *client) { client->input.deinitialize(); client->output.deinitialize(); } virtual void onShutdown(bool forceDisconnect) { // Do nothing. } public: /***** Public methods *****/ BaseServer(Context *context, const BaseServerSchema &schema, const Json::Value &initialConfig = Json::Value(), const ConfigKit::Translator &translator = ConfigKit::DummyTranslator()) : config(schema, initialConfig, translator), configRlz(config), shutdownFinishCallback(NULL), serverState(ACTIVE), freeClientCount(0), activeClientCount(0), disconnectedClientCount(0), peakActiveClientCount(0), totalClientsAccepted(0), lastTotalClientsAccepted(0), totalBytesConsumed(0), lastStatisticsUpdateTime(ev_time()), clientAcceptSpeed1m(-1), clientAcceptSpeed1h(-1), ctx(context), nextClientNumber(1), nEndpoints(0), accept4Available(true) { preinitialize(context); } virtual ~BaseServer() { P_ASSERT_EQ(serverState, FINISHED_SHUTDOWN); } /***** Initialization, listening and shutdown *****/ virtual void initialize() { statisticsUpdateWatcher.set(5, 5); statisticsUpdateWatcher.start(); } // Pre-create multiple client objects so that they get allocated // near each other in memory. Hopefully increases CPU cache locality. void createSpareClients() { for (unsigned int i = 0; i < configRlz.minSpareClients; i++) { Client *client = createNewClientObject(); client->setConnState(Client::IN_FREELIST); STAILQ_INSERT_HEAD(&freeClients, client, nextClient.freeClient); freeClientCount++; } } void listen(int fd) { #ifdef EOPNOTSUPP #define EXTENSION_EOPNOTSUPP EOPNOTSUPP #else #define EXTENSION_EOPNOTSUPP ENOTSUP #endif TRACE_POINT(); assert(nEndpoints < SERVER_KIT_MAX_SERVER_ENDPOINTS); int flag = 1; setNonBlocking(fd); if (setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &flag, sizeof(int)) == -1 && errno != ENOPROTOOPT && errno != ENOTSUP && errno != EXTENSION_EOPNOTSUPP) { int e = errno; SKS_WARN("Cannot disable Nagle's algorithm on a TCP socket: " << strerror(e) << " (errno=" << e << ")"); } ev_io_init(&endpoints[nEndpoints], _onAcceptable, fd, EV_READ); endpoints[nEndpoints].data = this; ev_io_start(ctx->libev->getLoop(), &endpoints[nEndpoints]); nEndpoints++; #undef EXTENSION_EOPNOTSUPP } void shutdown(bool forceDisconnect = false) { if (serverState != ACTIVE) { return; } vector<Client *> clients; Client *client; typename vector<Client *>::iterator v_it, v_end; SKS_DEBUG("Shutting down"); serverState = SHUTTING_DOWN; onShutdown(forceDisconnect); // Stop listening on all endpoints. acceptResumptionWatcher.stop(); for (uint8_t i = 0; i < nEndpoints; i++) { ev_io_stop(ctx->libev->getLoop(), &endpoints[i]); } if (activeClientCount == 0 && disconnectedClientCount == 0) { finishShutdown(); return; } // Once we've set serverState to SHUTTING_DOWN, `activeClientCount` will no // longer grow, but may change due to hooks and callbacks. // So we make a copy of the client list here and operate on that. clients.reserve(activeClientCount); TAILQ_FOREACH (client, &activeClients, nextClient.activeOrDisconnectedClient) { P_ASSERT_EQ(client->getConnState(), Client::ACTIVE); refClient(client, __FILE__, __LINE__); clients.push_back(client); } // Disconnect each active client. v_end = clients.end(); for (v_it = clients.begin(); v_it != v_end; v_it++) { client = (Client *) *v_it; Client *c = client; if (forceDisconnect || shouldDisconnectClientOnShutdown(client)) { disconnectWithError(&client, "server is shutting down"); } unrefClient(c, __FILE__, __LINE__); } // When all active and disconnected clients are gone, // finishShutdown() will be called to set state to FINISHED_SHUTDOWN. } void feedNewClients(const int *fds, unsigned int size) { Client *client; Client *acceptedClients[MAX_ACCEPT_BURST_COUNT]; assert(size > 0); assert(size <= MAX_ACCEPT_BURST_COUNT); P_ASSERT_EQ(serverState, ACTIVE); activeClientCount += size; totalClientsAccepted += size; for (unsigned int i = 0; i < size; i++) { client = checkoutClientObject(); TAILQ_INSERT_HEAD(&activeClients, client, nextClient.activeOrDisconnectedClient); acceptedClients[i] = client; client->number = getNextClientNumber(); reinitializeClient(client, fds[i]); P_LOG_FILE_DESCRIPTOR_PURPOSE(fds[i], "Server " << getServerName() << ", client " << getClientName(client)); } SKS_DEBUG(size << " new client(s) accepted; there are now " << activeClientCount << " active client(s)"); onClientsAccepted(acceptedClients, size); } /***** Server management *****/ virtual void compact(LoggingKit::Level logLevel = LoggingKit::NOTICE) { unsigned int count = freeClientCount; while (!STAILQ_EMPTY(&freeClients)) { Client *client = STAILQ_FIRST(&freeClients); P_ASSERT_EQ(client->getConnState(), Client::IN_FREELIST); client->refcount.store(2, boost::memory_order_relaxed); freeClientCount--; STAILQ_REMOVE_HEAD(&freeClients, nextClient.freeClient); delete client; } assert(freeClientCount == 0); SKS_LOG(logLevel, __FILE__, __LINE__, "Freed " << count << " spare client objects"); } /***** Client management *****/ // Ensures that the buffer is NULL-terminated. virtual unsigned int getClientName(const Client *client, char *buf, size_t size) const { unsigned int ret = uintToString(client->number, buf, size - 1); buf[ret] = '\0'; return ret; } string getClientName(const Client *client) { char buf[128]; unsigned int size = getClientName(client, buf, sizeof(buf)); return string(buf, size); } vector<ClientRefType> getActiveClients() { vector<ClientRefType> result; Client *client; TAILQ_FOREACH (client, &activeClients, nextClient.activeOrDisconnectedClient) { P_ASSERT_EQ(client->getConnState(), Client::ACTIVE); result.push_back(ClientRefType(client, __FILE__, __LINE__)); } return result; } Client *lookupClient(int fd) { Client *client; TAILQ_FOREACH (client, &activeClients, nextClient.activeOrDisconnectedClient) { P_ASSERT_EQ(client->getConnState(), Client::ACTIVE); if (client->fd == fd) { return client; } } return NULL; } Client *lookupClient(const StaticString &clientName) { Client *client; TAILQ_FOREACH (client, &activeClients, nextClient.activeOrDisconnectedClient) { P_ASSERT_EQ(client->getConnState(), Client::ACTIVE); char buf[512]; unsigned int size; size = getClientName(client, buf, sizeof(buf)); if (StaticString(buf, size) == clientName) { return client; } } return NULL; } bool clientOnUnixDomainSocket(Client *client) { union { struct sockaddr genericAddress; struct sockaddr_un unixAddress; struct sockaddr_in inetAddress; } addr; socklen_t len = sizeof(addr); int ret; do { ret = getsockname(client->getFd(), &addr.genericAddress, &len); } while (ret == -1 && errno == EINTR); if (ret == -1) { int e = errno; throw SystemException("Unable to autodetect socket type (getsockname() failed)", e); } else { #ifdef AF_UNIX return addr.genericAddress.sa_family == AF_UNIX; #else return addr.genericAddress.sa_family == AF_LOCAL; #endif } } /** Increase client reference count. */ void refClient(Client *client, const char *file, unsigned int line) { int oldRefcount = client->refcount.fetch_add(1, boost::memory_order_relaxed); SKC_TRACE_WITH_POS(client, 3, file, line, "Refcount increased; it is now " << (oldRefcount + 1)); } /** Decrease client reference count. Adds client to the * freelist if reference count drops to 0. */ void unrefClient(Client *client, const char *file, unsigned int line) { int oldRefcount = client->refcount.fetch_sub(1, boost::memory_order_release); assert(oldRefcount >= 1); SKC_TRACE_WITH_POS(client, 3, file, line, "Refcount decreased; it is now " << (oldRefcount - 1)); if (oldRefcount == 1) { boost::atomic_thread_fence(boost::memory_order_acquire); if (ctx->libev->onEventLoopThread()) { assert(client->getConnState() != Client::IN_FREELIST); /* As long as the client is still in the ACTIVE state, it has at least * one reference, namely from the Server itself. Therefore it's impossible * to get to a zero reference count without having disconnected a client. */ P_ASSERT_EQ(client->getConnState(), Client::DISCONNECTED); clientReachedZeroRefcount(client); } else { // Let the event loop handle the client reaching the 0 refcount. SKC_TRACE(client, 3, "Passing client object to event loop thread"); passClientToEventLoopThread(client); } } } bool disconnect(int fd) { assert(serverState != FINISHED_SHUTDOWN); Client *client = lookupClient(fd); if (client != NULL) { return disconnect(&client); } else { return false; } } bool disconnect(const StaticString &clientName) { assert(serverState != FINISHED_SHUTDOWN); Client *client = lookupClient(clientName); if (client != NULL) { return disconnect(&client); } else { return false; } } bool disconnect(Client **client) { Client *c = *client; if (c->getConnState() != Client::ACTIVE) { return false; } int fdnum = c->getFd(); SKC_TRACE(c, 2, "Disconnecting; there are now " << (activeClientCount - 1) << " active clients"); onClientDisconnecting(c); c->setConnState(ClientType::DISCONNECTED); TAILQ_REMOVE(&activeClients, c, nextClient.activeOrDisconnectedClient); activeClientCount--; TAILQ_INSERT_HEAD(&disconnectedClients, c, nextClient.activeOrDisconnectedClient); disconnectedClientCount++; deinitializeClient(c); SKC_TRACE(c, 2, "Closing client file descriptor: " << fdnum); try { safelyClose(fdnum); P_LOG_FILE_DESCRIPTOR_CLOSE(fdnum); } catch (const SystemException &e) { SKC_WARN(c, "An error occurred while closing the client file descriptor: " << e.what() << " (errno=" << e.code() << ")"); } *client = NULL; onClientDisconnected(c); unrefClient(c, __FILE__, __LINE__); return true; } void disconnectWithWarning(Client **client, const StaticString &message) { SKC_WARN(*client, "Disconnecting client with warning: " << message); disconnect(client); } void disconnectWithError(Client **client, const StaticString &message, LoggingKit::Level logLevel = LoggingKit::WARN) { SKC_LOG(*client, logLevel, "Disconnecting client with error: " << message); disconnect(client); } /***** Introspection *****/ OXT_FORCE_INLINE Context *getContext() { return ctx; } OXT_FORCE_INLINE const Context *getContext() const { return ctx; } OXT_FORCE_INLINE struct ev_loop *getLoop() const { return ctx->libev->getLoop(); } virtual StaticString getServerName() const { return P_STATIC_STRING("Server"); } bool prepareConfigChange(const Json::Value &updates, vector<ConfigKit::Error> &errors, BaseServerConfigChangeRequest &req) { req.config.reset(new ConfigKit::Store(config, updates, errors)); if (errors.empty()) { req.configRlz.reset(new BaseServerConfigRealization(*req.config)); } return errors.empty(); } void commitConfigChange(BaseServerConfigChangeRequest &req) BOOST_NOEXCEPT_OR_NOTHROW { config.swap(*req.config); configRlz.swap(*req.configRlz); } virtual Json::Value inspectConfig() const { return config.inspect(); } virtual Json::Value inspectStateAsJson() const { Json::Value doc = ctx->inspectStateAsJson(); const Client *client; doc["pid"] = (unsigned int) getpid(); doc["server_state"] = getServerStateString(); doc["free_client_count"] = freeClientCount; Json::Value &activeClientsDoc = doc["active_clients"] = Json::Value(Json::objectValue); doc["active_client_count"] = activeClientCount; Json::Value &disconnectedClientsDoc = doc["disconnected_clients"] = Json::Value(Json::objectValue); doc["disconnected_client_count"] = disconnectedClientCount; doc["peak_active_client_count"] = peakActiveClientCount; doc["client_accept_speed"]["1m"] = averageSpeedToJson( capFloatPrecision(clientAcceptSpeed1m * 60), "minute", "1 minute", -1); doc["client_accept_speed"]["1h"] = averageSpeedToJson( capFloatPrecision(clientAcceptSpeed1h * 60), "minute", "1 hour", -1); doc["total_clients_accepted"] = (Json::UInt64) totalClientsAccepted; doc["total_bytes_consumed"] = (Json::UInt64) totalBytesConsumed; TAILQ_FOREACH (client, &activeClients, nextClient.activeOrDisconnectedClient) { Json::Value subdoc; char clientName[16]; getClientName(client, clientName, sizeof(clientName)); activeClientsDoc[clientName] = inspectClientStateAsJson(client); } TAILQ_FOREACH (client, &disconnectedClients, nextClient.activeOrDisconnectedClient) { Json::Value subdoc; char clientName[16]; getClientName(client, clientName, sizeof(clientName)); disconnectedClientsDoc[clientName] = inspectClientStateAsJson(client); } return doc; } virtual Json::Value inspectClientStateAsJson(const Client *client) const { Json::Value doc; char clientName[16]; assert(client->getConnState() != Client::IN_FREELIST); getClientName(client, clientName, sizeof(clientName)); doc["connection_state"] = client->getConnStateString(); doc["name"] = clientName; doc["number"] = client->number; doc["refcount"] = client->refcount.load(boost::memory_order_relaxed); doc["output_channel_state"] = client->output.inspectAsJson(); return doc; } /***** Miscellaneous *****/ /** Get a thread-safe reference to the client. As long as the client * has a reference, it will never be added to the freelist. */ ClientRefType getClientRef(Client *client, const char *file, unsigned int line) { return ClientRefType(client, file, line); } /** * Returns a pointer to the BaseServer that created the given Client object. * Unlike the void pointer that Client::getServerBaseClassPointer() returns, * this method's typed return value allows safe recasting of the result pointer. */ static const BaseServer *getConstServerFromClient(const Client *client) { return static_cast<BaseServer *>(client->getServerBaseClassPointer()); } static BaseServer *getServerFromClient(Client *client) { return static_cast<BaseServer *>(client->getServerBaseClassPointer()); } /***** Friend-public methods and hook implementations *****/ void _refClient(Client *client, const char *file, unsigned int line) { refClient(client, file, line); } void _unrefClient(Client *client, const char *file, unsigned int line) { unrefClient(client, __FILE__, __LINE__); } static bool _getClientNameFromTracePoint(char *output, unsigned int size, void *userData) { Client *client = static_cast<Client *>(userData); BaseServer *server = getServerFromClient(client); char *pos = output; const char *end = output + size; pos = appendData(pos, end, "Client "); server->getClientName(client, pos, end - pos); return true; } virtual bool hook_isConnected(Hooks *hooks, void *source) { Client *client = static_cast<Client *>(static_cast<BaseClient *>(hooks->userData)); return client->connected(); } virtual void hook_ref(Hooks *hooks, void *source, const char *file, unsigned int line) { Client *client = static_cast<Client *>(static_cast<BaseClient *>(hooks->userData)); refClient(client, file, line); } virtual void hook_unref(Hooks *hooks, void *source, const char *file, unsigned int line) { Client *client = static_cast<Client *>(static_cast<BaseClient *>(hooks->userData)); unrefClient(client, file, line); } }; template <typename Client = Client> class Server: public BaseServer<Server<Client>, Client> { public: Server(Context *context, const BaseServerSchema &schema, const Json::Value &initialConfig = Json::Value()) : BaseServer<Server, Client>(context, schema, initialConfig) { } }; } // namespace ServerKit } // namespace Passenger #endif /* _PASSENGER_SERVER_KIT_SERVER_H_ */