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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMF_TILE_DESCRIPTION_H #define INCLUDED_IMF_TILE_DESCRIPTION_H //----------------------------------------------------------------------------- // // class TileDescription and enum LevelMode // //----------------------------------------------------------------------------- #include "ImfNamespace.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER enum LevelMode { ONE_LEVEL = 0, MIPMAP_LEVELS = 1, RIPMAP_LEVELS = 2, NUM_LEVELMODES // number of different level modes }; enum LevelRoundingMode { ROUND_DOWN = 0, ROUND_UP = 1, NUM_ROUNDINGMODES // number of different rounding modes }; class TileDescription { public: unsigned int xSize; // size of a tile in the x dimension unsigned int ySize; // size of a tile in the y dimension LevelMode mode; LevelRoundingMode roundingMode; TileDescription (unsigned int xs = 32, unsigned int ys = 32, LevelMode m = ONE_LEVEL, LevelRoundingMode r = ROUND_DOWN) : xSize (xs), ySize (ys), mode (m), roundingMode (r) { // empty } bool operator == (const TileDescription &other) const { return xSize == other.xSize && ySize == other.ySize && mode == other.mode && roundingMode == other.roundingMode; } }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif