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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2012, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMATHNAMESPACE_H #define INCLUDED_IMATHNAMESPACE_H // // The purpose of this file is to make it possible to specify an // IMATH_INTERNAL_NAMESPACE as a preprocessor definition and have all of the // Imath symbols defined within that namespace rather than the standard // Imath namespace. Those symbols are made available to client code through // the IMATH_NAMESPACE in addition to the IMATH_INTERNAL_NAMESPACE. // // To ensure source code compatibility, the IMATH_NAMESPACE defaults to Imath // and then "using namespace IMATH_INTERNAL_NAMESPACE;" brings all of the // declarations from the IMATH_INTERNAL_NAMESPACE into the IMATH_NAMESPACE. // This means that client code can continue to use syntax like Imath::V3f, // but at link time it will resolve to a mangled symbol based on the // IMATH_INTERNAL_NAMESPACE. // // As an example, if one needed to build against a newer version of Imath and // have it run alongside an older version in the same application, it is now // possible to use an internal namespace to prevent collisions between the // older versions of Imath symbols and the newer ones. To do this, the // following could be defined at build time: // // IMATH_INTERNAL_NAMESPACE = Imath_v2 // // This means that declarations inside Imath headers look like this (after // the preprocessor has done its work): // // namespace Imath_v2 { // ... // class declarations // ... // } // // namespace Imath { // using namespace Imath_v2; // } // // // Open Source version of this file pulls in the IlmBaseConfig.h file // for the configure time options. // #include "IlmBaseConfig.h" #ifndef IMATH_NAMESPACE #define IMATH_NAMESPACE Imath #endif #ifndef IMATH_INTERNAL_NAMESPACE #define IMATH_INTERNAL_NAMESPACE IMATH_NAMESPACE #endif // // We need to be sure that we import the internal namespace into the public one. // To do this, we use the small bit of code below which initially defines // IMATH_INTERNAL_NAMESPACE (so it can be referenced) and then defines // IMATH_NAMESPACE and pulls the internal symbols into the public // namespace. // namespace IMATH_INTERNAL_NAMESPACE {} namespace IMATH_NAMESPACE { using namespace IMATH_INTERNAL_NAMESPACE; } // // There are identical pairs of HEADER/SOURCE ENTER/EXIT macros so that // future extension to the namespace mechanism is possible without changing // project source code. // #define IMATH_INTERNAL_NAMESPACE_HEADER_ENTER namespace IMATH_INTERNAL_NAMESPACE { #define IMATH_INTERNAL_NAMESPACE_HEADER_EXIT } #define IMATH_INTERNAL_NAMESPACE_SOURCE_ENTER namespace IMATH_INTERNAL_NAMESPACE { #define IMATH_INTERNAL_NAMESPACE_SOURCE_EXIT } #endif /* INCLUDED_IMATHNAMESPACE_H */