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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMF_COMPRESSION_H #define INCLUDED_IMF_COMPRESSION_H //----------------------------------------------------------------------------- // // enum Compression // //----------------------------------------------------------------------------- #include "ImfNamespace.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER enum Compression { NO_COMPRESSION = 0, // no compression RLE_COMPRESSION = 1, // run length encoding ZIPS_COMPRESSION = 2, // zlib compression, one scan line at a time ZIP_COMPRESSION = 3, // zlib compression, in blocks of 16 scan lines PIZ_COMPRESSION = 4, // piz-based wavelet compression PXR24_COMPRESSION = 5, // lossy 24-bit float compression B44_COMPRESSION = 6, // lossy 4-by-4 pixel block compression, // fixed compression rate B44A_COMPRESSION = 7, // lossy 4-by-4 pixel block compression, // flat fields are compressed more DWAA_COMPRESSION = 8, // lossy DCT based compression, in blocks // of 32 scanlines. More efficient for partial // buffer access. DWAB_COMPRESSION = 9, // lossy DCT based compression, in blocks // of 256 scanlines. More efficient space // wise and faster to decode full frames // than DWAA_COMPRESSION. NUM_COMPRESSION_METHODS // number of different compression methods }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif