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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2011, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef IMFTILEDINPUTPART_H_ #define IMFTILEDINPUTPART_H_ #include "ImfMultiPartInputFile.h" #include "ImfTiledInputFile.h" #include "ImfNamespace.h" #include "ImfForward.h" #include "ImfExport.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER //----------------------------------------------------------------------------- // class TiledInputPart: // // Same interface as TiledInputFile. Please have a reference to TiledInputFile. //----------------------------------------------------------------------------- class IMF_EXPORT TiledInputPart { public: TiledInputPart(MultiPartInputFile& multiPartFile, int partNumber); const char * fileName () const; const Header & header () const; int version () const; void setFrameBuffer (const FrameBuffer &frameBuffer); const FrameBuffer & frameBuffer () const; bool isComplete () const; unsigned int tileXSize () const; unsigned int tileYSize () const; LevelMode levelMode () const; LevelRoundingMode levelRoundingMode () const; int numLevels () const; int numXLevels () const; int numYLevels () const; bool isValidLevel (int lx, int ly) const; int levelWidth (int lx) const; int levelHeight (int ly) const; int numXTiles (int lx = 0) const; int numYTiles (int ly = 0) const; IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const; IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const; IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l = 0) const; IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int lx, int ly) const; void readTile (int dx, int dy, int l = 0); void readTile (int dx, int dy, int lx, int ly); void readTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly); void readTiles (int dx1, int dx2, int dy1, int dy2, int l = 0); void rawTileData (int &dx, int &dy, int &lx, int &ly, const char *&pixelData, int &pixelDataSize); private: TiledInputFile* file; // for internal use - allow TiledOutputFile access to file for copyPixels friend class TiledOutputFile; }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif /* IMFTILEDINPUTPART_H_ */